Monday, March 9, 2009

March 9th Week Long Assignment - Write, sing and record about Animation Vocabulary




Write, sing and record Animation Vocabulary
. Vocabulary should be used in the song in a manner that it indicates the meaning of the word as it relates to webmastering.
Stage In Adobe's Program Flash used to build animation, the Stage is the rectangular area where you place graphic content when creating Flash documents. The Stage in the authoring environment represents the rectangular space in Flash Player or in a web browser window where your document appears during playback. To change the view of the Stage as you work, zoom in and out. To help you position items on the Stage, you can use the grid, guides, and rulers. You place objects (content) on the stage at varying intervals along the timeline. For further information, go to http://help.adobe.com/en_US/Flash/10.0_UsingFlash/WSd60f23110762d6b883b18f10cb1fe1af6-7fb8a.html#WSd60f23110762d6b883b18f10cb1fe1af6-7fa1a

Timeline Some of the time during your animation sequence, your various objects will move on and off of the stage. The Timeline is used to control when each item appears and dissapears. For further information, go to http://help.adobe.com/en_US/Flash/10.0_UsingFlash/WSd60f23110762d6b883b18f10cb1fe1af6-7f84a.html

Layers When we scan our mosaic pictures (a page with various pictures attached) and open the file in Adobe Photoshop, all of the objects are on the same layer. This means that we could choose a pen tool and make a mark through all of the objects. So that we can modify one object with out effecting the appearance of another object, we separate each object on to its own separate transparent layer. To make one object appear to be in front of another object, we can move the order of these layers. http://help.adobe.com/en_US/Flash/10.0_UsingFlash/WSd60f23110762d6b883b18f10cb1fe1af6-7f79a.html



Playhead The playhead indicates the current frame displayed on the Stage. As a document plays, the playhead moves from left to right through the Timeline. For further information, go to http://help.adobe.com/en_US/Flash/10.0_UsingFlash/WSd60f23110762d6b883b18f10cb1fe1af6-7f84a.html

Frames & Key Frames Frame-by-frame animation changes the contents of the Stage in every frame and is best suited to complex animation in which an image changes in every frame instead of simply moving across the Stage. Frame-by-frame animation increases file size more rapidly than tweened animation. In frame-by-frame animation, Flash stores the values for each complete frame.
To create a frame-by-frame animation, define each frame as a keyframe and create a different image for each frame. Each new keyframe initially contains the same contents as the keyframe preceding it, so you can modify the frames in the animation incrementally. See the animation and further explanation on http://help.adobe.com/en_US/Flash/10.0_UsingFlash/WS4C0E4220-5C0C-44c0-B58D-496A5424C78B.html#WSd60f23110762d6b883b18f10cb1fe1af6-7da4a


Property inspector The Property inspector provides easy access to the most commonly used attributes of the current selection, either on the Stage or in the Timeline. You can make changes to the object or document attributes in the Property inspector without accessing the menus or panels that also control these attributes. Depending on what is currently selected, the Property inspector displays information and settings for the current document, text, symbol, shape, bitmap, video, group, frame, or tool. When two or more different types of objects are selected, the Property inspector displays the total number of objects selected.


Panels
In Flash, there are two types of panels - the Library panel & the Actions panel. The Library panel is where you store and organize symbols created in Flash, as well as imported files, including bitmap graphics, sound files, and video clips. The Library panel lets you organize library items in folders, see how often an item is used in a document, and sort items by name, type, date, use count, or ActionScript® linkage identifier. You can also search the Library panel with the search field and set properties on most multiple-object selections. The Actions panel lets you create and edit ActionScript code for an object or frame. Selecting a frame, button, or movie clip instance makes the Actions panel active. The Actions panel title changes to Button Actions, Movie Clip Actions, or Frame Actions, depending on what is selected. For more information see http://help.adobe.com/en_US/Flash/10.0_UsingFlash/WSd60f23110762d6b883b18f10cb1fe1af6-7f62a.html#WSd60f23110762d6b883b18f10cb1fe1af6-7f4ca
tween http://en.wikipedia.org/wiki/Tweening
onion-skinning http://en.wikipedia.org/wiki/Onion-skinning
opacity http://en.wikipedia.org/wiki/Opacity_(optics)

Steps:
1) Research Vocabulary online
2) Write Songs
3) Record Songs in Movie Maker and Post to Blog
We will use your audio track as a background to our future animation project.


Onion Skinning Donald Green, Eli Nelson, Kendrick Kennard Pt. 1

Onion Skinning Donald Green, Eli Nelson, Kendrick Kennard Pt. 1

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